#pragma once
const float X_RANGE[] = {
        1.0f,
        1.0f,
        1.0f,
        1.0f,
};
const float Y_RANGE[] = {
        0.3f,
        0.3f,
        0.15f,
        0.15f,
};
const float RADIS[] = {
        60.0f * 0.5f,
        60.0f * 0.5f,
        60.0f * 0.5f,
        60.0f * 0.5f,
};
const int COUNT[] = {
        340,
        340,
        99,
        99,
};
const int GROUP_COUNT[] = {
        4,
        4,
        1,
        1,
};
const float LIFE_SPAN_STEP[] = {
        0.07f,
        0.07f,
        0.07f,
        0.07f,
};
const float MAX_LIFE_SPAN[] = {
        5.0f,
        5.0f,
        6.0f,
        6.0f,
};
const float VY[] = {
        0.05f,
        0.05f,
        0.04f,
        0.04f,
};
const float ParticlePosition[4][2] = {
        7.0f,
        7.0f,
        -7.0f,
        -7.0f,
        -7.0f,
        7.0f,
        7.0f,
        -7.0f,
};
const float START_COLOR[4][4] = {
        {0.7569f, 0.2471f, 0.1176f, 1.0f},
        {0.7569f, 0.2471f, 0.1176f, 1.0f},
        {0.6f, 0.6f, 0.6f, 1.0f},
        {0.6f, 0.6f, 0.6f, 1.0f},
};
const float END_COLOR[4][4] = {
        {0.0f, 0.0f, 0.0f, 0.0f},
        {0.0f, 0.0f, 0.0f, 0.0f},
        {0.0f, 0.0f, 0.0f, 0.0f},
        {0.0f, 0.0f, 0.0f, 0.0f},
};
